Whilst the bread and butter of RackEmApp is around captain’s completing scorecards themselves, there are occasions when either the captains are incapable due to a variety of factors, or more likely to correct a mistake. You can find this in League Management > Fixtures and Results. The Fixtures and Results List The list of fixtures […]
Author: Matthew Warr
Player Management
To perform tasks with Players, use League Management > Players. This is where you can edit player details, invite them to the platform and also grant captain or admin privileges. Global Player Database Players in RackEmApp are global. That is, a player with a player number could also appear on other leagues. This allows them to track their […]
Disputes and Penalties
Running a pool league rarely runs smoothly. Occasionally there are various reasons why, in the old, days, captain’s may refuse to sign a scorecard. In RackEmApp, we have an equivilent system. When a captain compeltes ascorecard, they can place the scorecard in dispute. This will mark the result as Disputed and not update the league […]
Hi everyone, we’ve been working hard on an update so big it needed its own article, as its a little complex to explain in a single facebook post. For some time there has been a separation of logic between league tables for competitions/round robins and the main league matches. This means that singles leagues could […]
Your Website
As part of RackEmApp you get a full features responsive website. Anyone is able to access your website without needing to login. The best way to get the link to share is to click your league name at the top of the menu. This will take you to your league homepage, from which you can […]
Season: Fixtures
When you press Next after the Calendar Dates, it will generate your fixtures based upon the fixtures. These are based upon a pre-determined framework which we hold that works in tandem with the team numbers defined in your Division setup The first time you access this screen, it will automatically generate fixtures for you. If […]
Season: Calendar Dates
Your season calendar is the timeline in which your league operates. It needs to account for match weeks, and potential breaks for bank holidays, major sporting events or even to allocate a day to play a competition round. This is the stage at which you plug that information in. Usually, you will have an idea […]
Season: Divisions
This screen allows you to set up the divisions that you will use in your season, and assign teams into them. These are a blank canvas each season. You can restructure to your hearts content between seasons, as you need to assign the teams at the start of every season. There is no automation in […]
Season: Teams
This screen in the season wizard is where you can see everything about your team entries for the upcoming season that have been approved. It is also where you can import team and player data, or register teams. Player Data Before we proceed, a word about player data. It is important to udnerstand that in […]
Match Formats
Match formats are the structure of your scorecards. They allow a match to be split into sections of frames consisting of 1 or more players. Access the scorecards through Your Organization > Match Formats. A Match Format is a collection of Match Sections, which is a collection of Frames. Frames are associated as Types which […]